Monday, 29 November 2010

Design Document Complete



Finally my design document is complete and I've researched into as many things as I possibly could to backup my game concept idea. A majority of the research that was going to be included in this blog is in my design document as it's more relevant and important. I'll continue posting more in depth once I recieve feedback from Unit BA7 and given the all clear to begin with the final piece of project work.

Friday, 19 November 2010

Concept Art Example: Character 1

Here is an example of a piece of concept art I did for one of the main characters wearing the fashion I've researched into for my design document. I've been practicing with my lineart and overall drawing style. So far I'm impressed and will continue to practice drawing better characters as well.

Wednesday, 10 November 2010

Example of Anatomy Study: Male Body


For Unit BA7, I've been looking into ways on how to improve my anatomy skills. Here is a piece of artwork I did based on a nude male model, it took around 15 minutes in Corel Painter. I worked at a fast past and after viewing this several times, I'm quite impressed with the results of my anatomy practice with the male figure. I'll go further into anatomy practice when Unit BA8 arrives and experiment around with colour theory, skintone tutorials etc.

Friday, 5 November 2010

Design Document: Game Theme [Witchcraft]


As my design document revolves around my game concept/characters, much of the research I've done for the research report also relates to the research done in my document. I find the characteristics of witches highly interesting, so within my design document I have aimed to make it completely about the main protagonists of my game concept and their relationship.