A blog dedicated to my work in progress for my final year in Games Art & Design.
Wednesday, 12 January 2011
Character Sheet 001
Here's some quick and random character portraits I did today in Photoshop, I'm rather pleased with them. This is part of my Drawing-A-Day plan. :)
Saturday, 8 January 2011
Presentation Blues
I think I did fairly okay in my presentation I had yesterday, though I felt I didn't explain my game concept idea or my plans for the BA brief enough for everyone to understand. I had over 20 slides worth of information that felt like I only explained half of it in 5 minutes so lets not hope this is the case.
I am indeed happy with the predictive grade I got for BA7 (69% is great!). I aim to at least graduate with a 2:1 or a 1st if I'm lucky enough. Already I am thinking of ideas to create brilliant work for BA8, such as sketching in Photoshop/Corel Painter everyday or so to build up my drawing skills that could possibly be good enough for the industry in the end.
I am indeed happy with the predictive grade I got for BA7 (69% is great!). I aim to at least graduate with a 2:1 or a 1st if I'm lucky enough. Already I am thinking of ideas to create brilliant work for BA8, such as sketching in Photoshop/Corel Painter everyday or so to build up my drawing skills that could possibly be good enough for the industry in the end.
Sunday, 2 January 2011
Working On Presentation: Part 1
So my presentation on my research for my studio work in BA7 and aspects of my research report is to be done this Friday arriving. As of now I have the layout of each of the slides in Microsoft Powerpoint and rough notes on what I would like each slide to contain and how long they should roughly be as I tend to talk rather fast during presentations due to nerves. I shall be fine though! I'm going work on several rough concept pieces for the presentation that are newer and better than those shown in my research document for BA7.
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