A blog dedicated to my work in progress for my final year in Games Art & Design.
Tuesday, 29 March 2011
Friday, 4 March 2011
Colouring Tutorials + Art Styles
Throughout my work I've been pondering on what possible colouring style I would like to achieve within my work that reflects on what skills I'm building up at the moment, including skin colour theory & improvement on anatomy. I've found the following tutorials to be helpful in my "work in practice progress" or at least worth a look into further once I complete all my sketch work for this project before coluring takes place:
"Loish Portrait Tutorial: ImagineFX Issue #65"
"Charlie Bowater: Drawing/Colouring Video Tutorial"
Video Tutorial from charlie bowater on Vimeo.
"Arnold Tsang: Whistler Step by Step Colouring Tutorial"
"Vinegar: Bite Me Drawing Tutorial"
My drawing style is more sketchy and messy rather then neat on most occasions so I feel these tutorials suited my work best. I will continue to practice using a variety of techniques from each, as well as from various other guides and my own knowlege.
"Charlie Bowater: Drawing/Colouring Video Tutorial"
Video Tutorial from charlie bowater on Vimeo.
"Arnold Tsang: Whistler Step by Step Colouring Tutorial"
"Vinegar: Bite Me Drawing Tutorial"
Wednesday, 2 March 2011
Great Article on Character Development
"Figures: They Speak for Themselves"
http://dresdencodak.tumblr.com/post/3583964949/figures-they-speak-for-themselves-mildly-nsfw
Here in this article written by artist Aaron Diaz are the important key elements on creating a good character, including sense of style, which role the character plays, how to reveal it's personality through expression, clothing & unique features and body language. It got me thinking on how I would like to finalise my characters and what could differ them from one another and on possibly future improvement in other characters I may work on in the future. This is incredibly helpful and the good news is there's a previous link to another character development article. Worth a read if you're a character design artist.
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